Aug
13

The Calm before the storm

Firstly I’d like to apologise for the lack of information on the blog as of recent, it certainly isnt out style to leave you guys in the unknown like this. I’ve been quite busy for the past week with my actualy job as a Senior PHP Developer also having a few trips out and spending some quality time with my other half. I can now say that we are back on track and working full speed ahead to release the game to Apple for testing within the next 2 weeks! so fingers cross all goes well. Read the rest of this entry »

Jul
31

Introducing The Knight

So after a long challenging week of rigging and skin weighting I’ve finally managed to finish rigging the character, animations are next on the list however we promised that we would today show a preview of the character and with our 4,722 poly character. We are delighted to introduce you to the Knight you will be playing as in our upcoming game Avoidance: A Knightly Duty. Read the rest of this entry »

Jul
11

The Return

So your all most likely wondering what we’ve been up to why our blogs been dead for a while, truth be told we’ve had a few issues getting hold of the guy who was going to create our character model, so while we’ve been sat round waiting to hear from him we’ve been making improvements and more content for the Game. Read the rest of this entry »

Jun
21

Sneak Peak 4: Avoidance: A Knightly Duty

Excuse the dust we’re just doing some cleaning while we post this week’s post, seems we’ve got a little carried away with working and forgot all about our fans, sorry about that. Read the rest of this entry »

Jun
02

Sneak Peak 3: Avoidance: A Knightly Duty

Don’t worry we haven’t forgotten all you eager people awaiting a small update of our development process of the Game were currently developing. We were simply blown off our feet with the amount of work we’ve been doing over the past week or so. Read the rest of this entry »

May
16

Sneak Peak 2: Avoidance: A Knightly Duty

So the past weeks been quite busy with getting our leaderboard system working, we’ve now managed to integrate our site and our iOS Game together providing you the Gamers with a leaderboard were you will be able to view and compete with your fellow gamers. Read the rest of this entry »

May
09

Sneek Peak 1 of Avoidance: A Knightly Duty

So we said we would be releasing a screenshot or two of the project we’re currently working on for IOS due for release later this year (hopefully in a month or so if we can push the work load), anyways without further ado below is our first screenshot. Read the rest of this entry »

May
02

Avoidance: A Knightly Duty

Ladies and Gents today we can finally annouce the current Project we are working on, which we’ll see released on iOS Devices such as the iPod (4th Gen), iPhone and iPad later this year, this project is a collaberation between the two studio’s TeamBPS Australia and TeamBPS UK.

Read the rest of this entry »

Apr
26

Creativity Of Gods

So for the past few days while I’ve had some time off over the Easter break I’ve had a little play around with UDK Some more. And today I’m going to show you a couple screenshots of a small space scene I’ve been working on. Read the rest of this entry »

Apr
20

UDK Playground: Small Forest

Well I’ve been away for the weekend and come back nice refreshed to matters at hand, so in the downtime I’ve been getting now I’ve been creating some visuals in UDK which I’m about to show you. While Development on the XNA Game/Engine is currently on hold while I wait for Art assets from our artist, I though it would be good to keep up-to-date with my UDK Skills keeping the dream alive. Read the rest of this entry »

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